Saturday, September 13, 2014

New film techniques promoted in next gen. gaming?

 Lately, as I'm sure many of you know, a new generation of video games, movies, and consoles is paving the way for specialized jobs in film and animation fields. One of the most recently promised games "The Order 1886" due to be released in 2015 is boasting their new techniques involving camera work, animation, and story line. Along with many other companies and games being produced and due in 2015, their means of producing is something similar to the way modern movies are made. There are many notable changes you may notice even today in the world of gaming. http://time.com/2896528/cinematography-the-order-1886/ This article and video inform its watchers as to just how some of this is done. One way that stood out to me was the use of cinematic lenses on the cameras in games. For example a certain angled lens can help to provide the illusion of fear like in silent hill. The camera would be positioned overhead the gamer giving them a sense of uneasiness and unfamiliarity.
  Silent hill was produced in the early 2000's but these new games will use specialized lenses to give the same feel of the uncomfortable angles without actually putting the player in that position. Movies themselves have become as described by the article somewhat of its own genre or art form.
 This impressive new take on gaming is really interesting to me and quite frankly I cant wait until 2015 rolls around.As if promising whats to come the popularly advertised game destiny released for xbox and ps3 recently. Gaming has taken a huge leap forward and while I am excited for whats to come based on this article, I am still a little worried. Games are good and so are movies, but if I try to play a game that feels more like I'm watching a movie it could grow tiresome and boring quickly.

1 comment:

  1. I agree a lot with that last sentence! If you want to hear more about that you should read my post on the article.

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